Why I Love Mobile Games
Mobile games are legitimate games, and often are the pathway many people take to broadening their videogame horizons.
The Joy in Metroid Dread
The community response to Metroid Dread gives Adam old-school feels
Obsession in Rise of the Tomb Raider
Lara Croft learns that when a drive becomes an obsession, it can distract us from what's really important in our lives.
How to Read, Watch, and Play with Less Guilt and More Care
Many Christians only ask whether a piece of fiction is ok, but maybe there are other, better questions we might ask ourselves to get more out of the stories we consume.
Why I Love Point & Click Adventures
Point & click adventure games bring joy, build critical thinking skills, and are best shared with a friend.
Fighting for Family in Hazelight Studios’ It Takes Two
When I first dove into It Takes Two, I was expecting a relatively straightforward co-op experience that maybe told a fun story—to experience a game where I could have fun with a friend for a few hours and then move on to the next title. What I got was an in-depth, complex game that explored […]
Maybe You Aren’t Always the Hero: A Defense of Unsettling Games
Could it be helpful to play occasionally play games where we are not the hero?
Nerdiness Does Not Diminish Manliness
Eric shares his story of realizing that he doesn't have to fit into other people's narrow, "Christian" definition of manhood by leaving his nerdy side behind.
Help for Harried Parents of Gamers in Taming Gaming
Taming Gaming helps frustrated parents navigate video games as well as harness the power of play for their good of their children.
Odin Sphere and Futile Approval
Gwendolyn wanted to please her father rather than do what was best for herself, and Amy resonated with that conflict seen in Odin Sphere.