As Clone Wars recently enjoyed its third finale, Steven Dobek reflects our desire for a true and final conclusion to the evil that plagues our world.
In light of recent controversy about whether Final Fantasy VII Remake is telling a complete story, Connor Felty shares how storytelling has changed over the years and asks us to consider what a digital, interactive story is worth.
Ryan Eighmey explains how Concrete Genie is about light overcoming the darkness inside ourselves, in those around us, and extending love and forgiveness.
Lisa Eldred writes how a campaign of Betrayal Legacy reminded her of not only her own family tree but of another -the Messiah.
Jonathan Reedy explores Table of Tales: The Crooked Crown and talks about how VR is slowly catching up to storytelling
In 2012, Telltale’s The Walking Dead: Season 1 received several “game of the year” awards as well and single-handedly brought back a genre of video game that lay dormant for almost 30 years. So, what went wrong? How could a company, doing so many things right, end so abruptly? That’s what we want to talk […]