We play D&D for the same reason we play any game: we play it because it’s fun. And if there is one thing the church of this age desperately needs, it is a robust theology of fun.
This is part three of our series called “Chaotic Good: A Christian Guide to Dungeons, Dragons, and Tabletop RPGs.” Jaclyn Parrish examines the mechanics and ethos of D&D and other tabletop RPGs, providing a rationale for why and how Christians can enjoy RPGs as not only a morally neutral, but actively redemptive pastime. Part one […]
In the first part of our new series on D&D, Jaclyn Parrish introduces the basics of what D&D is, how it's played, what makes it unique in the gaming world, and how it fits within the broader history and scope of RPGs in general.
Bubba & Anna continue a thread from last week with the question, "Is is okay to play as a bad guy in a game?"
"We are better people now that we play TTRPGs together." Jonathan Campoverde explains how Tabletop RPGs helped him and his wife stengthen their relationship.
Could creating D&D characters help us connect with God in prayer? Is God a nerd too?
Each month in our “Why Does Nerd Culture Matter?” series, one of our authors takes a look at a different area of nerd culture and answers the question: why should we care? Why Do Furries Matter (Part II) + Joey Thurmond + October 11, 2019 Why Do Furries Matter? (Part I) + Joey Thurmond + May […]