In the first part of our new series on D&D, Jaclyn Parrish introduces the basics of what D&D is, how it's played, what makes it unique in the gaming world, and how it fits within the broader history and scope of RPGs in general.
Ashley Mowers explains how a game about creativity, fellowship and character sheets has reintroduced her to the world by way of re-enchantment.
Fire Emblem: Three Houses is essentially a teaching sim that encourages us to invest ourselves in the hard but rewarding work of meeting people's needs.
Could creating D&D characters help us connect with God in prayer? Is God a nerd too?
Each month in our “Why Does Nerd Culture Matter?” series, one of our authors takes a look at a different area of nerd culture and answers the question: why should we care? Why Do Furries Matter (Part II) + Joey Thurmond + October 11, 2019 Why Do Furries Matter? (Part I) + Joey Thurmond + May […]