We play D&D for the same reason we play any game: we play it because it’s fun. And if there is one thing the church of this age desperately needs, it is a robust theology of fun.
This is part three of our series called “Chaotic Good: A Christian Guide to Dungeons, Dragons, and Tabletop RPGs.” Jaclyn Parrish examines the mechanics and ethos of D&D and other tabletop RPGs, providing a rationale for why and how Christians can enjoy RPGs as not only a morally neutral, but actively redemptive pastime. Part one […]
In the first part of our new series on D&D, Jaclyn Parrish introduces the basics of what D&D is, how it's played, what makes it unique in the gaming world, and how it fits within the broader history and scope of RPGs in general.
Ashley Mowers explains how a game about creativity, fellowship and character sheets has reintroduced her to the world by way of re-enchantment.
Theology professor Phil Tallon lays out the redeeming qualities of Dungeons & Dragons, and why, despite what Christians have heard, it deserves a place at our gaming tables.
Matt Civico takes a look at the importance of play in Stranger Things and how it primes our hearts for bravery, hope and faith.
With a quick constitution check, you take on the role of GM for a TTRPG. But what now? Ric lays out some helpful guidelines to boost your GMing stats.
Think that D&D is the only tabletop adventure out there? Think again. Check out this list of beautifully crafted TTRPGs you probably haven't heard of.
"We are better people now that we play TTRPGs together." Jonathan Campoverde explains how Tabletop RPGs helped him and his wife stengthen their relationship.
Want to hop into the world of Tabletop RPGs but aren't sure where to start? LTN writer Peter Martin has a few tips and guidelines to ease your way into a seat around the game table.