Michael Fox, co-creator of the board game Holding On: The Troubled Life of Billy Kerr joins Drew and Chris this week to talk about a game in which there is no real way to win.
Tim Eisner, creator of Tidal Blades: Heroes of the Reef, chats with our Chief Content Nerd about character building in board games and why he makes games.
Fairy Tile is a great example of a new breed of kid-friendly games challenge kids to think strategically, providing an engaging experience for both kids and adults.
Cooperative games challenge players to work together to solve complicated problems. Here are our writer's top picks for co-op games that empower all players to contribute their individual strengths and talents to the team.
Drew interviews another batch of new and veteran board game designers about their latest offerings as well as why they make the games they do, and what they hope players take away from their time.
We chat with Tim Fowers about his new game, Now Boarding and his new Kickstarter project: Sabotage. We also talk about how board games can create moments of vulnerability.
Dino Dunk! is an endearing dexterity game simple enough for children yet strategic enough to hold the attention of their parents.
Hoby Chou shares the story of creating My Little Scythe with his daughter as well as his desire to make games with the feelings of players in mind.
Drew returns to his designer interviews from GenCon 2018 including games that are political, family takes on not so family games, and restoring classics.
Drew was in Indy for GenCon 2018 to play new board games and interview the designers of games like Nychtophobia and Holding On: The Trouble of Billy Kerr.