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stu maxwell interview

Humans of Gaming 121 | Stu Maxwell of Shape of Your World on Loving People


About This Episode

Stu Maxwell, the lead VFX artist at The Coalition, joins Drew and Chris this week to talk about his personal game, Shape of the World. “Why must first person games be shooters?” and other questions are tackled by the group as they discuss the emerging areas of the video game industry and how fine art needs to meet with gaming. As usual we discuss the formative years of Stu and how his sister planted the seeds that led him to the path of atheism and how having been on both sides of the religious fence he has learned that the most important thing is to simply love people regardless of persuasion.



Episode Discussion

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