Drew interviews another batch of new and veteran board game designers about their latest offerings as well as why they make the games they do, and what they hope players take away from their time.
We chat with Tim Fowers about his new game, Now Boarding and his new Kickstarter project: Sabotage. We also talk about how board games can create moments of vulnerability.
Hoby Chou shares the story of creating My Little Scythe with his daughter as well as his desire to make games with the feelings of players in mind.
Kacper Szymczak of Phantom Doctrine talks about his time growing up in Poland, uncertainty of the existence of God, and the responsibility of video games.
Drew was in Indy for GenCon 2018 to play new board games and interview the designers of games like Nychtophobia and Holding On: The Trouble of Billy Kerr.
Chief Content Nerd Drew Dixon sat down with Czech game designer Vlaada Chvátil to talk about what inspires him to make games.
Carrie Patel of Pillars of Eternity 2 speaks about narrative design and growing up Southern Baptist and her views on performative religion.
The leaders of Love Thy Nerd discuss their passion for nerddom and their plans to change the way the church responds to nerd culture.
Jamey Stegmaier of Stonemaier Games, creators of Scythe and the new legacy game, Charterstone, shares about his drive to create meaningful moments in the lives of those who play his games.
Battle Chef Brigade is one of the most inviting and pleasant game experiences of the year. We recently chatted with Ben Perez, programmer and tech lead, about their unique approach.