Using games to have conversations about topics is not a new concept but Josh Heath of High Level Games is looking at using a different medium: pen and paper role playing games. Using a character in a game he played for years to be something he wasn’t in real life gave him the inspiration to […]
Kate Edwards, one of the most influential women in gaming, joins us this week to talk about video games upsetting foreign countries and playing nice.
Dr. Karen Schrier talks about ability to tell gripping stories and effectively communicate ideas in a different medium and playing games before it was cool.
Joe Hopkins of the Kickstarter board game project Endangered joins us this week. Drew and Chris talk with Joe about the self appointed quarter backing player who can take over the gaming experience and create barriers for enjoyment as well as Joe’s midwestern upbringing as well as his life in Detroit, MI.
Eddy Webb talks to us about what it means to be a "good dog" in Pugmire, a role playing game that reflects on the human condition.
Manny Tremblay of hit board game Dice Throne, talks frankly about everything from making children's dishes, working for Cyan, and isoloationst religion.
In the frozen tundra of Michigan, Rebekah Saltsman sits down to talk to Drew about the forthcoming game Overland.
Xalavier Nelson Jr. of Hypnospace Outlaw talks about underground folk dancing and how puns and horror games have more in common than people might think.
Andrien Gbinigie of Ubisoft joins us this week to talk about his dream of working on Assassin's Creed ever since he ran atop the roofs in Venice in AC2.
Michael Vermeulen and Derek Bradley of Ashen talk about the development of their Souls-like game and the "take care of people" environment of the studio.