Jamie Madigan, PhD. talks about digital vs. real life relationships, how to be a parent that engages, and the "moral panic" often directed at video games.
YouTube personality Katya Szewczuk is our guest this week to talk a little about having a fast growing YouTube channel and the challenges that comes with having such a large community. Starting out as a manga reviewer Katya ended up gaining a following with a focus on games with strong narrative direction, she shares some of the joys and frustrations with having a YouTube community.
Toiya Kristen Finley talks about narrative design, a split denomination household, and how the industry needs to be rocked by the #metoo movement.
Shane Neville of Buster Punks talks about compulsion loops, parents being more involved in their child's gaming habits, and of leaving the Christian faith.
Michael Fox, co-creator of the board game Holding On: The Troubled Life of Billy Kerr joins Drew and Chris this week to talk about a game in which there is no real way to win.
Mike Sellers of Meridian 59 talk with Drew and Chris about the tenants of the LDS church and find common ground about the living Gospel as the best witness.
Osama Dorias joins Drew Dixon to talk about his history in game design as an Orthodox Muslim and his efforts for Muslim character representation in games.
Matthew Rhoades, the lead designer on The Banner Saga, talks about how he feels games can teach empathy and on tribalism found in culture and the church.
Stu Maxwell of The Coalition, joins Drew and Chris this week to talk about his new game, Shape of the World and why must first person games be shooters?
Freelance artist Nicholas Kole talks with Drew and Chris about his work, drawing Bob the tomato as a Final Fantasy black mage, and faith as a story.