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Drew Dixon

Drew is the Chief Content Nerd for Love Thy Nerd and the co-host of Humans of Gaming. He is also the editor of Explore the Bible: Students and co-hosts the weekly CaPC Digest podcast for Christ and Pop Culture. Drew has written for Paste Magazine, Relevant Magazine, Christianity Today, WORLD Magazine, and Think Christian. He lives in the Nashville, TN area with his wife and their three children.
scary video game moments top 5

Five Times Video Games Scared us out of our Minds

Halloween is just around the corner, and we all know what that means: spooky movie marathons, desperate last minute scrambles for cheap costumes, and way, way too much candy. More than that, though, it’s that one time of year when we allow ourselves (if only a little) to slip back into the mentality of the […]

Imagination and Longing in Subnautica

Exploring mysterious game worlds like Subnautica provides something of a religious experience, stirring our longing for a better world.

Tim Eisner of Tidal Blades: Heroes of the Reef on Character Building in Board Games

Tim Eisner, creator of Tidal Blades: Heroes of the Reef, chats with our Chief Content Nerd about character building in board games and why he makes games.

Can We Talk About Video Game Addiction Without Judgement, Please?

Before we rush to defend video games from the powers at be, lets strive to have an honest conversation about video game addiction fueled by love of our neighbors.

Video Game Music We Live By

Gaming music spills over into our lives—the soundtracks and songs that we carry with us wherever we go and define significant moments for us. This is the music we write to, study with, grieve to, and share with family. It has meshed with the fabric of our minds. Welcome to the celebration of the music […]

A New Breed of Family Games: A Review of Fairy Tile

Fairy Tile is a great example of a new breed of kid-friendly games challenge kids to think strategically, providing an engaging experience for both kids and adults.

Tim Fowers on Trust and Vulnerability in Board Gaming

We chat with Tim Fowers about his new game, Now Boarding and his new Kickstarter project: Sabotage. We also talk about how board games can create moments of vulnerability.

Hoby Chou on Making My Little Scythe and Creating for Feeling

Hoby Chou shares the story of creating My Little Scythe with his daughter as well as his desire to make games with the feelings of players in mind.

Spacemen, Spies, and Civilizations: An Interview with Vlaada Chvátil

Chief Content Nerd Drew Dixon sat down with Czech game designer Vlaada Chvátil to talk about what inspires him to make games.

Shared Moments: An Interview with Jamey Stegmaier of Scythe and Charterstone

Jamey Stegmaier of Stonemaier Games, creators of Scythe and the new legacy game, Charterstone, shares about his drive to create meaningful moments in the lives of those who play his games.