Can playing video games as a pacifist character deepen our experience of those games? Our Chief Content Nerd Drew Dixon takes a look at two gamers' experiences.
It's ok to love or hate The Last Jedi, but the campaign to convince those who feel differently than we do needs to stop.
Drew discovered that building multiple castles simultaneously in a game was a good way to practice using a skill he avoids in real life.
Brett Pennings Talks about His Strategic Brawler MageQuit and the Emotional Potential of Video Games
We discuss the frantic yet strategic nature of MageQuit and the diverse emotional experiences that can be had from playing video games.
These 6 new esports are poised to change the way we think, not only about sports, but about the meaning of life itself.
Cole Wehrle shares his inspiration in creating the massively successful asymmetrical strategy game Root, and what drives him to make board games.
We chat with Isaac Vega, co-designer of Dead of Winter about his newest games Neon Gods and Starship Samurai about how board games have the potential to create meaningful memories between human beings.
The playful mindset that permeates The Legend of Zelda: Breath of Wild feels less like work and more like rest.
Our Chief Content Nerd plays and reviews Animal Upon Animal from HABA Games with his daughters.
My Little Scythe stands out among current kids games by giving young players a sense of freedom that encourages creative problem solving and critical thinking skills.