The Last of Us 2 and the Value of Playing Games Slowly
The Last of Us 2 has Connor wondering if making time to slow down and reflect might be the key to getting more out of games that don't give us space to do so.
What’s a Story Worth?: Final Fantasy VII Remake and the History of Storytelling
In light of recent controversy about whether Final Fantasy VII Remake is telling a complete story, Connor Felty shares how storytelling has changed over the years and asks us to consider what a digital, interactive story is worth.
Worship and Wonder in Death Stranding
The dangerous yet beautiful world of Death Stranding might just move you to worship.
Two Sides of Faith in Red Dead Redemption 2
Red Dead Redemption 2 reminds players that faith should be one of the most carefully discerned aspects of their lives.